Yet the mode debuts today in beta
One of the main novelties present in Call of Duty Warzone 2.0 and the DMZ mode. While Activision’s free-to-play is preparing to debut today on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S and PC and rewrite the rules of the genre, representing an important step forward even compared to its predecessor, there are already those who have something to say about this additional mode.
Dr Disrespect: Warzone 2.0 DMZ mode is stillborn
Taking a step back, what is called modality DMZ in Warzone 2.0 it is essentially a shooter mode at extraction with intermediate goals. In other words, teams of players will have to drop into a section of the map Al Mazrah and complete a series of missions, before escaping safely. The opponents will be managed by artificial intelligence, but there will also be a clash against enemy teams, who also intend to complete the assigned objectives.
These tasks can range from looting specific items to eliminating certain NPCs or certain Operators from other teams. The possibilities are many and will certainly guarantee a good variety to the modality, which as you will have understood is not something new in absolute terms, but which represents an interpretation of mechanics already seen, for example, in Escape from Tarkovonly declined in Warzone 2.0 sauce.
Once the submissions are complete, the team will have to head to an extraction point and exit the map with the appropriate loot. In case of death in any of the phases of the mission the penalty will range from the loss of accumulated resources to that of weapons, which is why it is advisable to plan your moves well and organize teamwork.
Well, even if in fact so far no one has yet touched the DMZ mode, available from today at the same time as the launch of Call of Duty Warzone 2.0 and the Season 1, someone already criticizes it heavily. It’s about Dr Disrespect, the famous streamer, who spoke on Twitter about it. “That new gimmick of DMZ mode is already dead“, reads the tweet. “No one wants to play with that kid-designed stuff.”
Where Dr Disrespect’s clear sentence comes from is not clear, given that at the time of the tweet the game was far from being published. There was no shortage of information and videos about it, but forming a precise opinion without putting a direct hand on the source material does not seem plausible, nor correct to tell the truth. We’ll see if, in fact, the DMZ mode will change its main critic’s mind, but above all if it will instead be able to convince the general public.