It’s no secret that the largest video game market is in China. Despite the restrictions of the authorities, many publishers dream of a fragment of the tasty segment. To understand why: just look at Tencent’s financials.
Due to restrictions, the Chinese giant recorded the slowest revenue growth in its history in the 4th quarter of 2021 – only 8% compared to the previous year. The total revenue for this period was 144.18 billion yuan, or $22.62 billion. Analyst Daniel Ahmad drew attention to the annual results achieved in the video game revenue segment.
Tencent reported total revenue of $32.38 billion in 2021, up 9.9% year-over-year. The Chinese owe their success mainly to mobile games. In particular, PUBG Mobile, Brawl Stars and Clash of Clans, and outside the mobile world, Valorant.
As Ahmad points out, Tencent remains number one in the world in terms of video game revenue. As a comparison, he cites the results of well-known gaming companies last year:
- Sony received $24.87 billion,
- Microsoft – $16.28 billion,
- Nintendo – $15.3 billion.