Starting tomorrow, Ratchet & Clank: Rift Apart will finally be available for the PC – and if you have an NVIDIA graphics card, you can look forward to plenty of supported hardware features.
The hitherto PlayStation 5 exclusive action-adventure platformer Ratchet & Clank: Rift Apart from Insomniac Games finally makes the leap to the PC tomorrow, Wednesday. PC-specific technical features have already been made public recently – and if you have a newer-generation NVIDIA graphics card, there are now a few more.
As the graphics card manufacturer has now confirmed, the title developed by Nixxes Software for the PC will support all kinds of GeForce graphics card technologies, including real-time ray tracing, DLSS 3, DLAA, Reflex, RTX IO and more. Specifically, NVIDIA has announced the following features:
- NVIDIA DLSS 3 – AI-powered performance multiplier. At 4K, with all ray tracing effects enabled and max settings, GeForce RTX 4080 and 4090 desktop GPUs can hit 140+ FPS while gaming.
- NVIDIA Reflex – Reduces system latency in Ratchet & Clank: Rift Apart by up to 48 percent.
- NVIDIA RTX IO – GPU-accelerated storage technology enables fast asset loading.
- NVIDIA DLAA – an AI-based anti-aliasing mode for users who have free GPU capacity and want higher image quality.
- Ray Tracing – Ray-tracing shadows, ambient occlusion, and reflections run at the fastest possible speeds on dedicated ray-tracing cores on each GeForce RTX GPU.
Separate from Rift Apart, the following other games have been confirmed to support DLSS 2/3:
- Remnant II – coming today with DLSS 2.
- Naraka: Bladepoint – celebrates the second anniversary of the game with Free-To-Play. Includes NVIDIA DLSS 2 and NVIDIA Reflex.
- SYNCED – coming this summer with DLSS 3, Reflex and real-time ray tracing.
- Wuthering Waves – will be launched with DLSS 3.
One thing is certain: the PS5 title Ratchet & Clank: Rift Apart will be coming to PC on July 26th, with a few improvements of course.