Most of us tend to think of Geralt working his way through the Northern Kingdoms, but The Witcher is so much more than just the titular monster slayer. We are talking about countries, nations, and city-states, complex politics, and religious manipulations that lead to conflict between territories, peoples, and lands. In short, this is the perfect setting for a grand strategy game.
The Witcher: Total War is a mod for Medieval II: Total War that takes “inspiration from The Witcher games, books, Netflix series, comics, and TTRPGs that feature recognizable characters, factions, and regions from all of these environments.” The mod adds Salamander Knights, Redanian sorcerers, Arden cavalry, and more, with an expected 30 playable factions when The Witcher: Total War is completed.
Below are the new screenshots of the modification, including some of the old ones.
The mod was first announced in 2019 and seems to have run into some issues due to the COVID-19 pandemic. The last blog post was in October 2020 when the team said it was “ready for production” with an expected six total campaigns. The first campaign will feature Velen and Novigrad based on the events in The Witcher 3. Campaigns 2 through 6 will hit various locations in the Northern Kingdoms, while campaign 7 will take place before The Witcher 1 but after the events of the Lady of the Lake.
Unfortunately, that was over a year ago. However, on the discord, the team continues to share progress, showing new screenshots of units.